![]() Spanky is his name, and bullet-blocking mines are his surname. All other characters are new to the roster, including the first dolphin pilot to have ever flown an aircraft in any shooting game. Mao Mao and Hi-en, the Japanese team, are back, as well as a robotic version of the US pilot Keaton. It seems the job wasn't really done the first time around. ![]() Only a few characters return for the sequel, which has the same alien race emerging again to threaten the world. This brought the arcade experience home, proving that the series was kept in great shape with a few unforgettable tidbits of weirdness to the formula. What matters for us is that Sonic Wings 2, known in the west as Aero Fighters 2, was also released for the Neo Geo AES. Blame it on both companies for being so lazy. Yet it still retains everything that made the first game a shooter hit, often being confused as a Psikyo-developed product due to the strong similarities in gameplay to later Psikyo titles (I guess the people who were behind Video System must get really annoyed when their game is labeled as another Psikyo shooter). ![]() That's why the follow-up Sonic Wings 2 is presented in a 4:3 aspect ratio and doesn't bear the common vertical orientation of the arcade games of its time. Following the debut of Sonic Wings in 1992 and the disbanding of part of the staff that developed it (they left to form Psikyo), Video System pledged allegiance to the Neo Geo hardware for a while. ![]()
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